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Ranked 359 of 4,248 with 761 (0 today) downloads. Released May 28th, 2020 (updated 2y ago). OBJ import could not import quoted texture map names. AE86 dashboard updated fixed rpm and speedometer for Dashpanel. Fix: Models with deeply nested objects could crash 3DSimED.Fix: Forza 7/Apex/Horizon 3 Import has better handling for missing materialbins and should not crash if files are missing.Enhanced: Added rF2 shader “car body paint with damage”.Decompress individual or folder tree of ERP archives. New: Tools ->Expand-> Single ERP Archive/Batch ERP Archive.This allows individual models to be imported but requires game ERP archives to be decompressed. The plugin understands the new pcfamily and base sub-folders of media, has improved diffuse texture handling, includes an option to import the blur wheel materials and will read more swatchbin texture types.
![ae86 gtr2 mod ae86 gtr2 mod](https://livedoor.blogimg.jp/karekimo/imgs/e/f/efdc8a7e.jpg)
Earlier versions of 3DSimED could import Forza 7 models with the Forza Apex Import Plugin but version 3.1l has many improvements to help import Forza 7 car models. carbin and the whole model will be loaded Open 3DsimED and select FM6 Apex, FM7 or FH3.
![ae86 gtr2 mod ae86 gtr2 mod](https://livedoor.blogimg.jp/karekimo/imgs/b/7/b71fdecc.jpg)
For example, path for Dodge Challenger SRT Demon: "E:\hexing\FM7\media\pcfamily\cars\dod_demonfast8_17\"
#Ae86 gtr2 mod full#
HERE'S A TUTORIAL FOR THOSE WHO CAN'T OPEN THE FULL MODEL WITH 3DSIMED: This version also includes official DLL files for working with Google SketchUp models! Note that 3DSimED3 cannot automatically detect the difference between FM7, Apex & FH3 Carbin so please make sure the correct format is chosen from the drop-down box on the Import dialog. Also, for FH3, FM7 and Forza Apex Import the user can now choose the LOD to import. Support has been added to import Forza Motorsport 7 cars. NOTICE: Path to models from Forza Motorsport 7: \media\pcfamily\cars\name_of_model